Domination Risk [Clements+Finberg]

Domination Risk [Clements + Finberg]



Each player is allocated 20 armies (25 sometimes if there are only 3 players). Then each person is dealt 5 territories and armies are placed (one at a time in cycles). All other territories are neutral and have 3 armies. These defend optimally but do not attack.

Each person has a set of goals (public). After setup each person is again dealt 5 goal territories (ensuring these do not match ones they start with). To win the game a player must take (and hold for a turn) all their 5 goals.

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